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Selecting fixtures

Choosing what you are about to change: fixtures, heads and groups.

The selection is the answer to “what am I about to change”. Almost every programming command acts on it, so getting it right is most of the work.


In the GUI

Click a row in the Fixtures table on the Fixtures & Groups tab.

The Fixtures table

Three fixtures selected

GestureResult
ClickSelect that fixture only
Ctrl-clickAdd or remove one fixture
Shift-clickSelect the run between the last click and this one
Click a Groups rowSelect that group
Click the expander on a multi-head fixtureShow its heads, then select them individually
Click empty space / Clear progSee “Clearing”, below

The selection order matters: fanning, effect phase and spread all run in the order you picked things, so selecting 8, 7, 6, 5 fans the opposite way round to 5, 6, 7, 8.

Selected fixtures are highlighted, and the fixture table’s text colours tell you where each value came from - there is a colour key under the table:

The fixture table colour key

ColourValue came from
Light blueYou, in the programmer
GreenA preset
GoldA palette
MagentaAn effect
GreyNothing in the programmer - playback or default

From the command line

FIXTURE 1
FIXTURE 1 THRU 8
FIXTURE 1 + 4 + 9
FIXTURE 1 THRU 4 + 9 THRU 12
GROUP 2
1 THRU 8                  # the FIXTURE keyword is optional

SELECT is the long form, and the one that takes several clauses at once:

SELECT FIXTURE 1 THRU 4 GROUP 2
SELECT FIXTURE 1 HEAD 1.1 THRU 1.4
SELECT GROUP 1 INTENSITY 100      # select and set in one line

Check what you have:

SHOW SELECTION

Heads and cells

A fixture with several cells - an LED bar, a multi-head wash - exposes each one as a head, addressed <fixture>.<head>:

SELECT HEAD 4.1
SELECT HEAD 4.1 THRU 4.6

A head range stays inside one fixture. Setting a value with the whole fixture selected writes it to every head; selecting one head writes only to that head. Both can be true at once, and the fixture table shows a warning marker when a head is holding its own value that the fixture-level control cannot see.

Stored looks record the resolved key, so RED on a five-cell bar is stored as red, red2red5. This matters if you are hand-editing a cue


Groups in a selection

Selecting a group is not the same as selecting its members. With CONFIG GROUP REFERENCE (the default), a value set while a group is selected is stored against the group, so the look follows the group’s membership if you change it later. With CONFIG GROUP ABSOLUTE the value is baked out to the fixtures that were members at the time.

Both are legitimate; reference mode is what makes a preset stored on “all front wash” still correct after you patch two more front-wash fixtures. See Groups.


Clearing

CommandClears
CLEAR SELECTIONThe selection; programmer values stay
CLEAR PROGRAMMERThe programmer values; selection stays
CLEAR ALLBoth
CLRShort alias for CLEAR - CLR PROGRAMMER, CLR ALL, etc.

The Clear prog button in the fixture action row runs CLEAR PROGRAMMER.

To drop a single attribute rather than everything, use UNSET:

FIXTURE 1 THRU 4 UNSET

or click the small unset button beside an attribute control in the programmer.


Selection and the rest of the desk

Selection drives more than the programmer:

  • Quick Access only offers the palettes, presets, effects and targets that are valid for what you have selected (Quick Access).
  • APPLY, UNAPPLY, PALETTE, PRESET, CAPTURE, AIM and UPDATE CUE … REMOVE SELECTED all default to the selection.
  • Highlight and Solo exist to show you your selection on stage - see Output and master controls.

See also

Groups · The programmer · Fanning and spread

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